Players ride a motorcycle from left to right, using only the trigger buttons as brakes and accelerators, while the left stick controls the leaning of the rider, and the right analog stick is strictly for aerial stunts, a newer addition to the series. Despite the shiny, 3D polygonal graphics, this is a game played on a 2D plane. If you’ve never played a Trials game before, the premise is incredibly simple and hasn’t changed since the humble days of being a Java title played on the web. Sound is also nothing to write home about, with functional but unimpressive directional audio, but it competently gets across the rev of the engine and the crunch of body parts during the many, many horrendous crashes that play out over the course of the game. It’s not going to blow away Infamous in terms of art direction, but it doesn’t need to. It’s now in shiny 1080p, at 60 frames per second, with a little bit of texture pop up here and there, but otherwise, the performance of the game is solid and responsive. Still, the important thing here is the game, and this is the same old arcade-y experience that people have been enjoying since 2000. That’s irrelevant to the actual game-which is still about jumps and stunts-but it shows the satirical streak of RedLynx as much as the finish of every race does, which usually involves your rider suffering some horrible injury at the conclusion of the race. This time, the setting is a seemingly idyllic future where the rider is accompanied by the chatter of two artificial intelligences that hint at an actual plot going on while jumps and stunts are executed.
TRIALS FUSION GAME INFORMER REVIEW SERIES
Normally the Trials series is about nothing more than a man, his motorcycle and navigating increasingly treacherous courses.